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module dismantle

goflishMC edited this page Jun 30, 2025 · 6 revisions

🛠️ Dismantle Module

The Dismantle Module allows players to destroy items in exchange for rewards like materials, money, or commands. This system supports gear recycling, item economy balancing, and crafting loops.


📦 How It Works

Dismantling involves:

  1. A dismantle tool item
    → Located in: plugins/Divinity/modules/dismantle/items

  2. A matching dismantle source file
    → Located in: plugins/Divinity/modules/dismantle/source

Both must be configured — tools won't function without matching sources.


🧰 Tool Item Format

material: SHEARS
name: Armor Dismantle Tool
tier: common
item-flags:
  - '*'

uses-by-level:
  '1': 1
  '2': 2
  '3': 3

level:
  min: 1
  max: 3

target-requirements:
  type:
    - ARMOR
  level:
    '1': 1
  module:
    - '*'

This defines a dismantle item usable only on armor-type targets with at least level 1.


📁 Source Files (Reward Definitions)

Dismantle sources define:

  • Input module
  • Accepted item IDs/levels
  • Output rewards
  • Preview display
  • Optional cost (e.g., XP)

Example file:

input-module: gems

output-by-item-id-level:
  default:
    '1':
      cost: 15
      output:
        emeralds:
          chance: 10.0
          item:
            material: EMERALD
            amount: 17
            name: '&aEmerald'
          preview:
            material: EMERALD
            amount: 17
            name: '&aEmerald &7(10%)'

        sulphur:
          chance: 100.0
          item:
            material: GUNPOWDER
          preview:
            material: GUNPOWDER
            name: '&8Sulphur &7(100%)'

        nugget:
          chance: 15.0
          commands:
            - '[CONSOLE] eco give %player% 10'
          preview:
            material: GOLD_NUGGET
            name: '&e10$ &7(15%)'

🎁 Reward Types

  • item: → Vanilla item with material, amount, and custom name/lore
  • commands: → Execute server commands like giving money, buffs, or custom drops

You can mix both in one reward entry.


⚠ GUI Preview Behavior

Players see all possible rewards in the GUI preview, but only those that pass their chance: roll are granted.

Tips:

  • Use &7(15%) format in preview names
  • Explain mechanics via lore/tutorial signs

🔧 Commands

Command Description Permission
/dismantle help Show help page divinity.dismantle.help
/dismantle open [player] [force:true/false] Open GUI (optionally force another player) divinity.dismantle.open
/dismantle get <id> [level] [amount] Get a dismantle item divinity.dismantle.get
/dismantle give <player> <id> [level] [amount] Give item to a player divinity.dismantle.give
/dismantle drop <world> <x> <y> <z> <id> [level] [amount] Drop a dismantle item at coordinates divinity.dismantle.drop
/dismantle list [page] View registered dismantle items divinity.dismantle.list
/dismantle reload Reload the module divinity.dismantle.reload

🧪 Usage Tips

  • Use target-requirements to limit dismantling by type, level, or module
  • Add lore to dismantle tools to teach players how they work
  • Pair with modules like loot, crafting, essence, and worth for deep systems

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