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fortify stone_rune
goflishMC edited this page Jun 29, 2025
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2 revisions
This Fortify Stone provides item protection during the Rune socketing process. It reduces the risk of item destruction when applying powerful runes to gear.
Place this file at:
plugins/Divinity/modules/fortify/items/stone_rune.yml
This stone gives players a level-based chance to prevent item loss if rune socketing fails. It works only when the socketed module is runes
.
material: COAL
The Minecraft base item used for the stone.
name: 'Fortify Stone'
lore:
- '&7Fortifies the item when socketing &fRunes&7.'
This tooltip lets players know it helps when socketing runes.
enchanted: false
tier: common
A non-glowing, common-tier item.
level:
min: 1
max: 10
uses-by-level:
'1': 1
'5': 2
'10': 3
- Available from level 1 to 10
- Higher levels allow more uses per item
protection:
modules:
- runes
chance-by-level:
'1': 15
'2': 20
...
'10': 60
- This only protects items during rune socketing
- The protection chance scales with level (up to 60% at level 10)
target-requirements:
type:
- WEAPON
- ARMOR
level:
'1': '1:10'
'2': '11:20'
module:
- '*'
This fortify stone applies to:
- Weapons and armor
- Item levels 1–20
- All modules (using wildcard
'*'
)
- Player prepares a weapon and applies the Fortify Stone.
- They try to socket a rune.
- If the socketing fails, the Fortify Stone may save the item based on its level.