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engine packets
goflishMC edited this page Apr 22, 2025
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1 revision
This section of engine.yml
controls Divinity’s internal packet handler, which enables certain visual and performance-related enhancements.
These settings are considered advanced and should be adjusted with care, especially on performance-sensitive servers.
Key | Description |
---|---|
enabled |
Globally enables or disables packet-based feature hooks. |
modules.glow-color |
If true, item glows (used in Item Hints) will match the name color of the item. |
modules.reduce-damage-particles |
Reduces the number of heart particles during high-damage combat to improve FPS. |
packets:
enabled: true
modules:
glow-color: true
reduce-damage-particles: true
- These features rely on intercepting game packets and may conflict with other plugins that modify client visuals.
-
glow-color
enhances the Item Hints module by giving each hint glow a unique tint based on item tier or rarity. -
reduce-damage-particles
is useful for servers with high-damage values or large mob battles.
- config-modules – Toggle Item Hints module behavior
- engine-performance