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editor skills
goflishMC edited this page Jun 28, 2025
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The Skills editor option allows you to attach Fabled plugin skills to generated items. These skills can trigger on use, attack, or other custom events based on how the Fabled skill is configured.
🔌 This feature requires the Fabled plugin
📚 Visit Fabled's wiki: https://github.com/magemonkeystudio/fabled/wiki
- Minimum skills – the fewest number of skills the item will roll
- Maximum skills – the most number of skills the item will roll
-
Skill list – define each skill’s:
- Roll chance
- Minimum level
- Maximum level
- Custom lore-format
skills:
minimum: 1
maximum: 2
list:
FireBolt: # This is the Fabled skill name
chance: 20.0
min-level: 1
max-level: 3
lore-format:
- '&cFirebolt: &7[&f%level%&7]'
HealOther:
chance: 10.0
min-level: 1
max-level: 3
lore-format:
- '&cHeal Other: &7[&f%level%&7]'
Volcano:
chance: 1.0
min-level: 1
max-level: 3
lore-format:
- '&cVolcano: &7[&f%level%&7]'
Field | Description |
---|---|
minimum |
Minimum number of skills that will roll. |
maximum |
Maximum number of skills that will roll. |
chance |
% chance for this skill to apply. |
min-level |
Minimum skill level that can roll. |
max-level |
Maximum skill level that can roll. |
lore-format |
Defines how the skill appears in the item's lore. Use %level% to insert the skill level. |
- Attach combat or utility skills to magical weapons or armor
- Randomize spell quality and variety in loot drops
- Create class-based synergy with Fabled RPG builds
Return to: Item Generator Module